![]() You have to use tools like Grim Internals or mods for achiving that (but will then display the beams implemented by Grim Internals). Note that its not possible at the moment to get the green beam for double rares only since there is no specific effect call for those items, as I recall. If you only want the epic and legendary beam only copy pfx_lootsparkle03.pfx and pfx_lootsparkle04.pfx to your game directory. Note that the green version of the loot beam will be displayed for each rare item. Just make sure you disable the lootbeam setting inside the GI to false and install the in the classic settings folder within the GD installation folder Is there anything else I could try or should I just continue using the folder structure under settings.Īlso, I have to say that hands-down, this is one of the best mods EVER! Great work Glocky!Īnd these Provided by for peeps that want to use those versions instead The only way I could get these to work was to create the ‘fx’ and ‘sound’ folder hierarchy under the settings folder. I did the exact same steps to remove everything GI (after backing up my ini file) as Metalhead did and started from scratch, only to have the same end result. Since everything else in GI was working flawlessly, I didn’t concern myself with it too much.īut with some of the new loot beams and sounds produced recently (great work btw!), I wanted to try them out. I have always had the very same issue as Metalhead (word for word) where only the sound would play, no loot beam (speaking specifically about purple legendary). Did a restart, downloaded GI 1.89 again, did a reinstall without the Settings folder… no purple beam, only the sound.Ĭopy the Settings folder back. I deleted _GrimInternalsData folder, GrimInternals64.exe, GrimInternalsDll64.dll, GrimInternals.ini and the Settings folder.
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